CONNECTIONS+GAME



1. Display a common root for the class to see. Example: mort

2. Model for the students and work as a group to think of as many words as possible that contain that root and then notice the meanings.

3. In this instance, sample words might include: mortuary, mortal, immortal, post-mortem

4. Even if we were not sure what “mort” meant, it is possible to come to some reasonable conclusions based on other words we know.

5. Now break the class into small groups of 4 or 5 students.

6. Distribute the 4 root charts that are attached.

7. Explain that each team will have 5 minutes to think of as many words as they can that contain those roots. The results will be reviewed and the team with the most words will “win.” One student in each group is assigned to be the scribe.

8. The teacher walks among the groups during the 5 minutes to monitor progress and ensure that the students are on task.

9. When the time is up, each group will read their words aloud to ensure that they are real words. As appropriate, meanings can be discussed.

10. Totals are tallied and the winners are determined

**GAME EXTENSIONS **

1. Root lists can be distributed and students can be asked to think of other words they might know.

2. Students might be encouraged to play the game with their parents.

[|More Common WordRoots.docx]

[|common root words.doc]

<span style="font-family: 'Comic Sans MS',cursive;">[| ROOT WORD CONNECTIONS WORK SHEET.docx]

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